This program is not accepting students for the 2026-2027 academic year.
The Video Game Design & Development Certificate provides students with a deeper understanding of game development, technology, and the theory of gaming. The purpose of the program is to develop student interest in Science, Technology, Engineering and Mathematics (STEM) and expose students to the video game industry and its connection to Computer Science. In addition to the courses listed below for this program, any student whose placement scores are below college level must also complete ENG 106 and MATH 102 or higher in order to meet institutional proficiency requirements.
Program Learning Outcomes
- Summarize and interpret the history and evolution of computer systems and social issues involving computers.
- Analyze and interpret data when developing programs using C++ and Java.
- Maintain and differentiate between different operating systems.
- Communicate effectively, engage in lifelong learning, and function on teams.
- Distinguish between the hardware and software of a computer system.
- Identify various applications as well as their functions.
- Maintain and implement small home and office networks.
- Use the techniques and skills for professional practice.
- Understand professional and ethical responsibility.
- Have a knowledge of contemporary issues.
Degree Requirements
The following degree requirements are for the 2025-2026 Catalog. For other catalogs, please see CatalogsMinimum of 31 Credit Hours
Concentration Requirements (19 Credit Hours)
| VGD106 | Script Writing and Storyboarding | 3 |
| VGD128 | Intrdn to Video Game Development | 3 |
| VGD130 | Art and Computer Animation | 3 |
| VGD147 | Game Analysis and Critique | 3 |
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Approved Electives (12 Credit Hours)
| BCIS1110 | Intro to Information Systems | 3 |
| CIST1115 | Principles of Computer Science Infomation Systems | 3 |
| CSCI1210 | Computer Programming Fundamentals | 3 |
| FDMA1260 | Introduction to Digital Media | 3 |
| FDMA1515 | Intro to Digital Image Editing-Photoshop | 3 |
| FDMA1630 | Principles of Design | 3 |
| STEM105 | Computer Use-Scientific Research | 3 |
| STEM117 | Introduction to Engineering | 3 |
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