Video Game Design & Development - CERT
The Video Game Design & Development Certificate provides students with a deeper understanding of game development, technology, and the theory of gaming. The purpose of the program is to develop student interest in Science, Technology, Engineering and Mathematics (STEM) and expose students to the video game industry and its connection to Computer Science. In addition to the courses listed below for this program, any student whose placement scores are below college level must also complete ENG 106 and MATH 102 or higher in order to meet institutional proficiency requirements.
For more information, contact Nichole Collins at ncollins@luna.edu / 505-454-5371.
Program Learning Outcomes (PLOs)
- Graduates will summarize and interpret the history and evolution of computer systems and social issues involving computers.
- Graduates will analyze and interpret data when developing programs using C++ and Java.
- Graduates will maintain and differentiate between different operating systems.
- Graduates will communicate effectively, engage in lifelong learning, and function on teams.
- Graduates will distinguish between the hardware and software of a computer system.
- Graduates will identify various applications as well as their functions.
- Graduates will maintain and implement small home and office networks.
- Graduates will use the techniques and skills for professional practice.
- Graduates will understand professional and ethical responsibility.
- Graduates will have a knowledge of contemporary issues
Degree Requirements
The follow degree requirements are for the 2025-2026 Catalog. For other catalogs, please see CatalogsMinimum of 31 Credit Hours
Concentration Requirements (19 credit hours) | ||
---|---|---|
VGD106 | Script Writing and Storyboarding | 3 |
VGD128 | Intrdn to Video Game Development | 3 |
VGD130 | Art and Computer Animation | 3 |
VGD147 | Game Analysis and Critique | 3 |
Approved Electives (12 credit hours) | ||
---|---|---|
BCIS1110 | Intro to Information Systems | 3 |
CIST1115 | Principles of Computer Science Infomation Systems | 3 |
CSCI1210 | Computer Programming Fundamentals | 4 |
FDMA1260 | Introduction to Digital Media | 3 |
FDMA1515 | Intro to Digital Image Editing-Photoshop | 3 |
FDMA1630 | Principles of Design | 3 |
STEM105 | Computer Use-Scientific Research | 3 |
STEM117 | Introduction to Engineering | 3 |
*In consultation with a Faculty Advisor and with approval by the Academic Director, additional courses not listed may be used as approved electives. |