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Video Game Design and Development - AAS

The Video Game Design & Development Certificate provides students with a deeper understanding of game development, technology, and the theory of gaming. The purpose of the program is to develop student interest in Science, Technology, Engineering and Mathematics (STEM) and expose students to the video game industry and its connection to Computer Science. In addition to the courses listed below for this program, any student whose placement scores are below college level must also complete ENG 106 and MATH 102 or higher in order to meet institutional proficiency requirements.

For more information, contact Nichole Collins at ncollins@luna.edu / 505-454-5371.


Program Learning Outcomes (PLOs)

  • Graduates will summarize and interpret the history and evolution of computer systems and social issues involving computers.
  • Graduates will analyze and interpret data when developing programs using C++ and Java.
  • Graduates will maintain and differentiate between different operating systems.
  • Graduates will communicate effectively, engage in lifelong learning, and function on teams.
  • Graduates will distinguish between the hardware and software of a computer system.
  • Graduates will identify various applications as well as their functions.
  • Graduates will maintain and implement small home and office networks.
  • Graduates will use the techniques and skills for professional practice.
  • Graduates will understand professional and ethical responsibility.
  • Graduates will have a knowledge of contemporary issues

Degree Requirements

The follow degree requirements are for the 2025-2026 Catalog. For other catalogs, please see Catalogs

Minimum of 31 Credit Hours

Concentration Requirements (19 credit hours)
VGD106 Script Writing and Storyboarding 3
VGD128 Intrdn to Video Game Development 3
VGD130 Art and Computer Animation 3
VGD147 Game Analysis and Critique 3
VGD260 Video Game Project 4

Approved Electives (12 credit hours)
BCIS1110 Intro to Information Systems 3
CIST1115 Principles of Computer Science Infomation Systems 3
CSCI1210 Computer Programming Fundamentals 4
FDMA1260 Introduction to Digital Media 3
FDMA1515 Intro to Digital Image Editing-Photoshop 3
FDMA1630 Principles of Design 3
STEM105 Computer Use-Scientific Research 3
STEM117 Introduction to Engineering 3
*In consultation with a Faculty Advisor and with approval by the Academic Director, additional courses not listed may be used as approved electives.